Project description
Currently, one of the main reasons for school failure is the lack of diagnosis or a diagnosis at too advanced a level. This does not allow for premature intervention to compensate for these difficulties and reduce the number of school failures.
The aim of this project is to develop new screening tools for learning disabilities based on those already available in the company. These new tools will be based on video games and gamification and will need to be scientifically validated in order to be used in the educational environment.